Welcome to my intro on NES development. In this multi-part post, we will look at different aspects of the home-brew NES development process.
Setting up an NES development environment, planning your NES ROM, and assembling your NES ROM
Creating an NROM development cart by re-purposing an actual game cartridge (or for a ROM swap)
Creating a new development cart capable of running NROM, UROM, CNROM, and AROM using new parts from RetroUSB
Programming (E)EPROM, Flash, or PROM chips for use with development...
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